The minimal code required to set the screen up in pygame. I've been trying to get my son to do this from memory. This is a short repetitive exercise. I like it because it uses a while loop and a for loop in addition to two ways of importing libraries. It also gives a satisfying black window when it is run. My student created five programs using this exact code, with the use of a printout of the code. He ran each code to test it. I was surprised that he seemed to enjoy the drill. He ended up turning the printout over to try and do as much from memory as possible. I intend to keep up with this drill and even created another drill with rectangles.
1 import pygame, sys
2 from pygame.locals import *
3
4 pygame.init()
5 pygame.display.set_mode((800, 600), 0, 32)
6
7 while True:
8 for event in pygame.event.get():
9 if event.type == QUIT:
10 pygame.quit()
11 sys.exit()
12 pygame.display.update()
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